Discover how professionals approach creating a recall animation in this intermediate-level workshop led by Benjamin Davis, a gameplay animator at Riot Games. Drawing from his experience and the tools used at AAA game studios, Benjamin will guide you through the creation of a League of Legends-inspired animation. Along the way, he'll share exclusive pro tips and tricks, empowering you to craft standout portfolio and demo-reel pieces.
This comprehensive workshop details the complete pipeline to create a game-ready recall animation, from ideation through the final polishing phase. Covering a variety of techniques, including snappy timing, strong poses, and moments of pause, Benjamin instructs how to achieve a stylized look efficiently. He demonstrates his personal ideation methods using Clip Studio Paint to sketch, and details the tools he uses within the animBot plugin for Maya to achieve a faster workflow.
Upon completing this workshop, you will have the knowledge needed to analyze, ideate, and plan your own animations and feel confident creating compelling key poses. You’ll also know how to spline an animation and polish your animations for presentation. The goal of this workshop is to help you feel ready to tackle any asset using the professional techniques demonstrated to achieve AAA-quality animations.
This workshop utilizes Kiel Figgins’ rigs, which are well known and used by many industry professionals.
11 Lessons
Benjamin introduces his workshop, which provides a comprehensive roadmap for game animation professionals looking to create high-quality recall animations. He discusses the importance of methodical planning, strong foundational poses, and iterative refinement throughout the animation process. His approach balances technical execution with creative storytelling, making it valuable for animators working in game development who need to create engaging character animations within technical constraints.
Duration: 2m 30s
This educational breakdown demonstrates how League of Legends recalls function as both gameplay mechanics and storytelling vehicles. Benjamin shows how successful recall animations balance technical animation principles with character-driven narratives, using precise timing and strong visual design to create satisfying player experiences. The detailed analysis of Yone's recall serves as a masterclass in how animators can compress compelling character moments into short, functional gameplay animations.
Duration: 16m 1s
This lesson effectively demonstrates how proper pre-production and ideation can set the foundation for successful character animation. Benjamin emphasizes that the creative process should be collaborative, flexible, and focused on capturing the right emotional tone rather than on technical perfection during the planning phase. His structured approach of character development, mood boarding, and beat-by-beat sketching provides a solid framework that other animators can adapt to their own recall creation process.
Duration: 55m 58s
This lesson establishes a comprehensive pre-animation workflow that emphasizes preparation and organization before starting actual keyframe work. Benjamin demonstrates industry-standard practices such as rig referencing, custom tool integration, and systematic rig testing to prevent common production issues. By setting up proper selection sets, camera views, and animation boundaries upfront, animators can work more efficiently and create animations that meet game development requirements from multiple viewing angles.
Duration: 20m 52s
This lesson demonstrates professional game animation blocking techniques, emphasizing the importance of strong foundational poses before moving to detailed animation. Benjamin’s methodical approach to body mechanics, silhouette design, and technical cleanliness shows how proper blocking sets up the entire animation for success. The workflow balances creative storytelling with technical precision, creating a solid foundation for the subsequent animation passes.
Duration: 58m 14s
This lesson demonstrates a professional game animation workflow focused on blocking out key poses for an action sequence. Benjamin successfully balances technical considerations with artistic choices, ensuring the character's personality comes through in every pose while maintaining proper game camera framing. His lesson establishes a solid foundation for the next phase of animation refinement, with clear timing and strong pose-to-pose storytelling ready for further development.
Duration: 55m 18s
This advanced blocking stage demonstrates how animators can evolve their initial concepts while maintaining strong fundamentals. Benjamin successfully balances creative risk-taking (adding a second character) with technical discipline (proper weight distribution, timing, and staging). His emphasis on keeping ideas flexible while building upon solid blocking foundations shows how iteration and willingness to experiment can enhance the final animation, even when it means taking on additional complexity.
Duration: 39m 34s
The spline phase requires patience and extensive refinement to transform blocked poses into smooth, organic animation. The key is prioritizing the overall feel and rhythm of the movement while systematically working through each body part and addressing timing offsets. Benjamin's iterative process of adjusting curves, adding overlapping action, and fine-tuning timing relationships ultimately transforms stiff pose-to-pose animation into fluid, believable character performance that serves the story and emotional beats of the scene.
Duration: 44m 40s
This feedback lesson demonstrates the collaborative nature of professional animation and the importance of iterative improvement. Benjamin shows a professional approach to receiving criticism and uses the feedback to create a clear roadmap for his polish pass. By addressing technical issues like weight distribution and arcs alongside artistic concerns like silhouette design, he sets himself up to transform a good spline pass into a polished, professional-quality animation.
Duration: 19m 49s
This polish pass demonstrates the iterative nature of professional animation refinement, where technical precision meets artistic enhancement. Benjamin’s systematic approach of addressing feedback notes, enhancing clarity through visual effects, and focusing on weight and timing shows how polish work transforms good animation into production-ready content. His emphasis on achieving "shippable" quality, while acknowledging that the polish phase can continue indefinitely, reflects the practical realities of animation production timelines.
Duration: 58m 22s
This final lesson concludes a comprehensive walkthrough of a 3D animation pipeline that progresses systematically from concept to final polish. Benjamin discusses the importance of proper planning through mood boards and storyboards, followed by a disciplined technical approach that gradually builds complexity in each animation phase. The final enhancement with 2D effects shows how traditional animation techniques can be combined with 3D work to create more dynamic and impactful results, particularly for personal projects where creative freedom allows for more experimental approaches.
Duration: 6m 38s
Primary tools
For this workshop you’ll need:
Skills Covered
Who’s this Workshop for?
This intermediate-level workshop is designed for aspiring game animators and current professionals looking to enhance their character animation skills. Artists with foundational Maya knowledge who want to learn AAA studio techniques and create compelling recall animations will find this particularly valuable.
Students building demo reels, freelancers seeking to upgrade their skill set, and studio animators looking to refine their workflow will all benefit. Participants will gain professional-grade techniques used at top gaming companies, enabling them to create portfolio pieces that stand out in the competitive game animation industry.
Learning Outcomes
By completing this workshop, artists will master the complete pipeline for creating professional-quality recall animations using industry-standard techniques and workflows.
Key skills include:
- How to ideate and plan compelling character animations using professional sketching methods.
- How to create strong key poses that effectively communicate character personality and story.
- How to utilize animBot plugin tools to achieve faster and more efficient animation workflows.
- How to apply snappy timing and strategic pauses to create engaging stylized animations.
- How to spline animations smoothly while maintaining the integrity of key poses.
- How to polish animations to AAA presentation standards for demo reels and portfolios.
- How to analyze existing animations and apply those insights to original creative work.








